[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
Does the SDK provide functionality to listen to start/end of a motions?
Is there a interface for doing something on start/end of a motion? For subtitle.
thanks!
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Comments
Though the interface class is not known , the following pages I think would be helpful .
I think that it can be motion stopped at stopAllMotions function .
Live2D Manual - About Motion
Live2D API - stopAllMotions
As another way , I think that it can be motion start / stop if conditional branch the live2DModel.update in the Update function .
Example Code : Please refer to the following page .
Live2D Commnunity - Change motion by click the button in unity