"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
Hi. I just signed up.
I'm (slowly) developing a Japanese maths game and wanted to add a few static characters to it as a scoring indicator. Then I started playing with Live2D and realised it would be sooo much better with dynamic characters.
I've still got a few questions...
The WebGL API is still beta... at some point, it may be a while, I would like to show this off to others. I tend to use Google Drive to host as everything is client-side, no server code needed.
I've found the 'Exemption' page but was wondering if it applies to the WebGL beta API? I won't click on that yet though. Like I said, I've only just signed up and looked at the examples. Need to get something working first. It might be out of beta when I've got something to show.