[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details[NOTICE]
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to
System Requirements for details.
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What kind of models can be created?
Hey I'm new here! I was wondering if it were possible to use Live2D to generate models from 2D art, and then rig them for different types of movement? For example, I would have some psd of some sort than generate a model, then I would try to rig it(if its possible) to animate a run, jump, action animation for a platform game. Would it be possible to achieve that? I use Unity3D, C#, and Visual Studio for reference. Any help is appreciated!
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Comments
You should be do everything you want to do. Here are good places to start:
English tutorials by evangelist Katherine:
http://live2dofficial.tumblr.com/tutorials
(You can find more videos on YouTube)
User manual with many videos (although a bit outdated)
http://sites.cybernoids.jp/cubism_e/
New feature videos (like psd import function)
http://www.live2d.com/en/cubism2-0
The latest manual (Japanese but currently being translated)
http://sites.cybernoids.jp/cubism2/