Now, we are seeking users who can give us a hand with expertise to evolve our software more dynamically.
If you are willing to help us, we’d like you to make a registration for “Live2D Creators Circle” via the link below.
Designers, programmers, translators are especially welcomed so far.
(More detailed explanation will be given to you before we ask you to do tasks)
By design, the physics update does not directly change the target motion parameters. The physics is there to control a pre-set motion parameter (in your case, a hair parameter).
Use Live2D Viewer to simulate and see how physics w…
The method I wrote generates lip-sync animation from audio file, not from a different .mtn file.
It doesn't have to be Unity. The idea is to generate lip-sync parameter values in a form of .mtn file based on audio input and then synchronize the animation file with the original audio input in your Engine.
Hit Area on a Live2D model can only be edited on Modeler. In Modeler, Hit Area is made by placing a dummy invisible drawable object with a specific ID to be treated as a Hit Area in Unity. Therefore the only way to access Hit Area is to directly edi…
OK, you might be able to get around the error by trying this:
Step1. In Animator, export an .mtn file.
Step2. In Unity, call the audio file for lip-sync (Refer to the sample project “LipSync” bundled in Cubism SDK for Unity)
(Step1 - Exporting an …
The error says that the file path contains Japanese characters (or some characters that the system cannot handle).
I advise you to check to see if the file path (folder names) contains any non-alphabetical characters. And if there …
If you want to use Cubism SDK to develop and publish your game on App Store, please refer to Live2D SDK Agreement.
If you are an indie developer, the license to publish your game is free, but if you are a mid-large company, you will need…
Unfortunately, we do not offer Cubism Editor PRO license on a subscription basis. We'll announce it if we ever offer a subscription model.
Having said this, Cubism Editor FREE is free, and now that Live2D Creative Award is running, PRO …
Is it this one?
deviceToScreen is a matrix to transform device coordinates to screen coordinates. For example, this object is used to get the coordination from touchEvent on screen (values like 1034.27, 328.63), and translate into parameters that Live2…
My mistake. I didn't understand your question correctly.
The terms and conditions do indeed prohibit modification, but I don't think that obfuscating in your case would be considered illegal modification.