Dear Users,

Now, we are seeking users who can give us a hand with expertise to evolve our software more dynamically.
If you are willing to help us, we’d like you to make a registration for “Live2D Creators Circle” via the link below.
Designers, programmers, translators are especially welcomed so far.
(More detailed explanation will be given to you before we ask you to do tasks)

https://docs.google.com/forms/d/1G5KK_GL3ozwPXtTHrpi_ktbsI8UZf8jlYRSlDworyBo/viewform?usp=send_form

Live2D to cocos2d-x

Hi I just downloaded the trial of Live2D, I downloaded the sample applications and try to load them into cocos2d-x but it doe not work.

I followed the instructions

here: http://sites.cybernoids.jp/cubism2/sdk_tutorial/platform-setting/cocos2d-x

and

here: http://qiita.com/blankblank/items/a2ef6ec272cb62a30ef4

Live2D seems like a great tool but if I cannot get my characters into cocos2dx then it's not worth it to continue. Do you have
any updated documentation?

Comments

  • Hi owen

    Would you tell me which version of you are using Xcode, cocos2d-x and Live2D SDK?

    In addition, When you run the sample project, an error is displayed?
    (In that case, Would you show me the error log?)
    Or, Problem comes out when you use your original character in the sample project?
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