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Which was :
NullReferenceException: Object reference not set to an instance of an object LAppModel.loadModelData (System.String modelFile, System.String texFiles) (at Assets/Scripts/sample/LAppModel.cs:193)
193. live2DModel = Live2DModelUnity.loadModel(modelMoc.bytes);I'm not sure what I did wrong, but if I switch it to "shizuku's" json file (copied and run from my own Unity project), it worked fine. So I decided to open both Json file using Text Edit and saw a difference on the top of the file.