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I can't load model files I make on Mac onto Unity

edited February 2016 in Archive
Hi, I can not load model files (.moc) that I make with the Modeler tool onto Unity. I’m using the Mac version of Cubism Editor.

I found a way around by following these steps:
  1. Create a .cmox model file on Mac
  2. Open the .cmox model file on Win
  3. Write a .moc file and add '.bytes' at the end of the filename on Win
  4. Load the .moc.bytes file onto Unity on Mac.
I’d like to do everything on my Mac. Anyone having the same trouble?


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