[SDK] Is there plan for OpenGL ES2 version of iPhone and Android SDK?
Current iPhone/Android SDK only support OpenGL ES1.1, wonder if there paln for OpenGL ES2? And if do, any estimated timeline for release?
btw, is it really necessary to make the SDK close sourced? It's unlikely there's core algorithm in the playback engine, and make it open source will simply make porting to other platform easier. (Of course it's totally up to you live2d team, but do please consider the benefit )