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Pause while looping inside unity

edited August 2018 in Help
I am using Live2D 2.1.16 editor and my Unity sdk is 2.1, unity 2018.1
I have imported animation into unity and it pauses for like 0.5seconds for each loop.
please see the following youtube video for comparison, left side is unity, right side is inside editor


  • Fade function in the SDK is to switch motions smoothly when motions having different first and last value are played.

    When the fade function is on, between fading out of the current motion and fading in of the next motion, there is moment that motion has less effect to parameter value. Therefore it seems as if the model stops its motion.

    If you'd like to check how the model moves before importing to Unity, you can use Cubism 2.1 viewer.

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