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Now, we are seeking users who can give us a hand with expertise to evolve our software more dynamically.
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[Bug] CubismTaskDispatchHandler deadlock Unity on fast scene changing

I had scene with Game where all stuff for live 2d like model spawner and Live2dTaskManager, also had Loading screen scene with loading and show game date, if on Game scene i load Loading screen scene, right away Game was loaded, and load back Game scene after Loading screen, if i want load any another scene unity deadlocks, if i turn off CubismTaskDispatchHandler all works fine

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