Euclid Head Model/Texture Question
Just curious, but would anyone have any idea for a method of allowing the Euclid head to recieve lighting from a scene from within a scene in Unity? So far, Euclid seems like an amazing piece of software and I would like to consider using it. If I can't manage to get the head to receive lighting though, may be hard to get that happening...
Thanks, if anyone has any idea!