[About macOS Sonoma 14.4] (Updated March 18, 2024)
It has been confirmed that the macOS Sonoma 14.4 update contains a bug that causes Java processes to terminate unexpectedly on Apple M series Macs.
As this may also affect the operation of Live2D Cubism Editor on such devices, we recommend that you refrain from updating macOS until the issue is resolved.
help with implementing a rubbing touch event.
What is the easiest way to implement a rubbing touch event similar to that in games such as Nintendogs?
what is including in the sample in SDK only have flick,tap,shake event.
To achieve something similar to the rubbing (loving stroke) in Nintendogs, the flickevent doesent seem to be relevent enough.
Should I add the logic in TouchesMoved or TouchesBegan? And How should I do it properly?
Another question would be, how do I loop an animation?(for instance,when I am rubbing one's head,the head down animation loops).
Thank you very much,
Any help is much appreciated.
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