invisible masking + auto stroke
i saw this thread and i thought: hey this could help me with my current problem!
you see, i tried to make a character that blends into the background, like this:
but instead, what i get is this:
[picture exported from Cubism Animator]
right: mask on, the bangs and hair_side are at 100% opacity
left: mask still on, the bangs and hair_side are 0% opacity
i don't know how to get the bangs to disappear while clipping away part of the face to show the background behind it, is there a trick to do it?
kind of like MikuMikuDance, the possibility to add a stroke around a character/model, to achieve this look:
the current method is to copy every piece of a model, paint it black, and then layer it under the model while using the same deformers and parameters of the part it outlines, which is a hassle if you have a lot of parts. especially since it's used to hide parts that separate apart like the elbow, which makes the black outline break and require a workaround.